Egg Rescue
EGG RESCUE
Egg Rescue, a love letter to Gradius made solo in 72 hours from scratch for Ludum Dare 46.
Fly through space just like the in the classics as you face off against enemy fighters, weird movement patterns, turrets, at least one mini-boss, and endless frustration!
Arrow keys or WASD to move, space to shoot. For convenience & accessibility, there's an option to use hold to shoot instead of press to shoot in the settings on the main menu, which is turned on by default. Turn this feature off if you want the true button mashing, space bar breaking experience.
Now defend that egg, no matter how many lives it takes!
Current web version is 1.3
Change Log
1.3: Post-jam update: Improved terrain hitboxes (made more forgiving); Improved ship hitbox (made more forgiving); Improved turret hitboxes (gun barrel is now an active hitbox); made general improvements to the level design to make it a little more balanced; mildly reduced the final boss' HP; changed the sound effect of the egg being hit to be more distinct; added screen shake effects to the egg being hit, the ship being hit, and the ship being destroyed; added tips to the death screen; added a progress bar to the death screen to show how much left of the level there was; added a proper egg sprite; adjusted egg hitbox to new sprite; increased fade speed for death screen to return to the game sooner after death; and slightly adjusted the following logic of the egg to make it a little smoother as it chases after the ship.
1.2: Bug fixes to menu fade effect (effect was being re-triggered by the egg "dying" multiple times); bug fix to volume control settings (slider to 0 now actually mutes instead of making the sounds louder); Hold to Fire made the default; egg damage indicator now appears on egg hits; final boss second phase now actually activates; and killing the boss triggers the end screen (whoops).
1.1: Bug fixes to menu UI (can now click the return-to-menu button on the death screen, fades properly, settings & back button will no longer scale infinitely large by repeatedly opening and closing the settings)
1.0: Original release
Updated | 12 hours ago |
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | Jake Uskoski |
Genre | Action, Shooter |
Made with | Unity |
Tags | Ludum Dare 46, On-Rails Shooter, Sci-fi, Shoot 'Em Up, Space |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Links | Ludum Dare |
Download
Development log
- Post Jam UpdateMay 27, 2020
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