Bl*bert
Can you reach the bottom?
Welcome to Bl*bert, a love letter to Q*bert! Collect as many gems as you can on your way to the bottom for the best score, but watch out for pesky slimes.
Arrow keys / WASD to move. ESCAPE to exit.
This is a solo jam entry, and 2nd in line of my love letters to classics.
Tools used
- Unity 2020.3 (Engine)
- KenShape (3D Modelling)
- Bfxr (SFX)
- Bosca Ceoil (Music)
- Photoshop (Cover image & icon)
Patch Notes
v1.1.0
Fixed missing pitch modulation on the music. The value being passed in was rounding to an int and remaining at 0 always, causing no pitch adjustments to the music. Also lighting settings got lost, so that's corrected.
v1.0.1
Song started playing again every time the game returned to the menu while the original source continued playing. Don’t want people to throw their headphones in the trash.
v1.0.0
Original submission! Totally functional and playable, highly recommend muting after your first death though (as the music triggers to play again, and the original source continues playing, so it becomes awful).
Status | Prototype |
Platforms | HTML5, Windows, macOS, Linux |
Author | Jake Uskoski |
Genre | Platformer |
Made with | Unity |
Tags | Arcade, Ludum Dare 48, Retro |
Links | Ludum Dare |
Comments
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Damn it's hard :D. Best score is 20 000 and my brain is not ready for the controls I keep mixing how to move. Had fun tho! Fun little game :).